
Second, the music kicks up a few notches. First, the game stutters for a moment as it creates an automatic save point. Thankfully, there are warnings aplenty when a herd of space demons is ready to descend upon you. Hey, old school shoot-'em-ups are just fine, but give us a bit more encounter diversity along the way. The game's admirably large indoor/outdoor world is clearly built for much more activity than the "Normal" level offers (and, I would argue, a more consistent pacing from start to finish), yet the big melee/big gap/big melee routine continues throughout and will inevitably come off to many as one long, repetitive grind. But in the middle, it's a roller-coaster ride of supreme proportions – chunks of utter, pure mania followed by swatches of nothingness. And in Hard and Serious, you'll need the breaks. That's okay in Tourist mode because those who gravitate there presumably want to take it easy throughout. Yet between the waves, apart from the odd straggler you'll meet here and there, the threat level drops off faster than Herman Cain's credibility. It's a crazed, non-stop trip along suicide cliff, and the chances of surviving the more populated waves on your first (or second or tenth) run-through lie somewhere between zero and zilch – particularly as the game is so curiously stingy with not just its ammo but also its available guns.

When the aliens come a-calling, they do so in big, fat waves, often scores at a time. To wit, the action is either feverish or non-existent. But the second and third, where most players will be, expose one of the most apparent flaws in the game. The final two are, in a word, nightmarish. The first is most definitely easy, with very few real threats throughout.

In Serious Sam, you're given the option of five: Tourist, Easy, Normal, Hard, and Serious. Take, for example, the difficulty levels. This is a hard and, in many ways, an uneven game. But don't let the procedural simplicity fool you. To that I can add a fourth: Grab every power-up you see. Doubters need merely consult the game's official strategy guide, which I now present truthfully and in its entirety: 1. In any case, the latest installment stays true, for the most part, to the FPS style of yore. And familiar instances of twisted humor too, though sadly not quite as much of it as in earlier Sam games. Welcome to Serious Sam, an unapologetic kill-fest seasoned with a heaping helping of gore. You opt to test it out, sauntering on over to the bloated carcass of a Satanic pigdog and pounding it into meat blobs. You'll put an eye out." Walking around the next corner, you spot an item that will continue to serve you well much later in the game, even after you've located and grabbed an assortment of more modern weapons. And there you stand, a giant eyeball in one hand, a dying beast in front of you, and the audacity to coolly quip, "You ought to be more careful. So you stand your ground when it next attacks, clawing and pounding away until, quite without warning, you rip out one of its big, disgusting eyeballs. If you must fight this freak of nature – and you most certainly do – you'll need to do it with your bare hands. You look around, trying to figure out what the hell you're supposed to do now, when out of nowhere you're pounced upon and beaten to a bloody pulp.

Moments later, said chopper takes a hit and Sam is bounced unceremoniously out the door, where he plunges onto the roof of a war-torn low-rise.

PS3 SERIOUS SAM 3 CHEATS SERIES
Lamenting his impending assignment – which, in typical series fashion involves viciously dispatching alien mutants in the Egyptian desert – Sam notes he should be "doing blow off a stripper's ass right now." So much for political correctness. In Serious Sam's introductory cutscene, aboard a chopper hovering over the upcoming battleground, we get a taste for the sensibilities of our anti-hero, "Serious" Sam Stone. For many, that's just the way it should be. Save, die, load, repeat every few minutes. Endless streams of brain-dead monsters sprinting straight at you like they're training for the Olympics. You see, the latest Serious Sam is built on precisely the same principles that were mercilessly drummed out of gaming land so many moons ago. Or had we? Judging by the anticipation and very early reaction a dozen years later to Serious Sam 3: BFE, an FPS throwback if there ever was one, maybe not. We'd clearly moved on to new and better things.
